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我国游戏出口急速增长 人才匮乏制约发展--亲稳网络舆情监测室
2013-03-01

  动漫游戏产业因其具有低能耗、低污染、高产业价值、多就业机会等特点与优势,被誉为21世纪的朝阳产业。近日出版的2012年度《中国游戏产业报告》显示,未来十年,我国的游戏动漫及周边等产业链行业人才需求在100万以上。而人才不足的问题,制约着中国动漫游戏产业进一步发展。据分析,尽管中国游戏产业出口额6年增长了6倍,同时,中国也已经成为世界第一生产大国,整个动漫游戏行业全球化势头强劲,但人才缺乏,可能会成为制约中国文化“走出去”的瓶颈。

Animation game industry because of its low energy consumption/Low pollution/High industrial value/More employment opportunities etc. Characteristics and advantages,Is known as the sunrise industry of the 21st century.Recently published in 2012[Chinese game industry report]According to,In the next decade,Our game animation and the surrounding industrial chains such as industry talent demand in more than 1 million.And the problem of shortage of talent,Restricts the further development of Chinese animation game industry.According to the analysis,Although China game industry exports increased by 6 times in 6 years,At the same time,China also has become the world's first manufacturing power,The entire animation game industry momentum of globalization,But people lack,Is likely to become the Chinese culture"To go out"The bottleneck of.

  “动漫产业井喷 人才缺口大”

"Animation industry in Talent gap is big"

  中国动漫游戏产业规模趋势在扩大,甚至已经超过美国、韩国、日本这样传统的动漫游戏强国。但是从原创的成分来说,跟他们还有较大差距。我们的井喷式发展,必然带来人才的短缺。于是,许多企业便开始另辟蹊径,通过建立高等院校、科研院所、企业高层次文化产业人才的双向交流制度进行创意人才的培养。

Chinese animation game industry trend in expanding scale,Even more than the United States/In South Korea/Like Japan traditional animation games powers.But in the original composition,Have bigger gap with them.Our explosive growth,Is bound to bring talent shortage.so,Many enterprises began to move around,Through the establishment of institutions of higher learning/Scientific research institutes/Enterprise high-level culture industry talents of two-way communication system for the cultivation of creative talents.

  “培育滞后引发人才荒”

"Cultivated in talent shortage"

  我国应该加强高校对动漫游戏人才的培养。高校动漫游戏人才培养目前存在两个问题,一是开设动漫游戏专业的学校较少,这使动漫游戏人才在数量上受到了较多限制;二是高校动漫游戏教学较偏重灌输理论知识,难以使学生将理论与实践相结合,事实上动漫游戏技术性较强,如果偏重理论知识,将降低动漫人才的质量,不利于学生今后从业发展。

We should strengthen the cultivation of college talents of anime games in China.College anime game talent training at present there are two problems,A is less an anime game professional school,Which anime game talent has been more limited in number;2 it is anime game teaching is infusion of lay particular stress on theoretical knowledge,Difficult to make students combine theory and practice,In fact anime game with a strong technical,If lay particular stress on theoretical knowledge,Will reduce the quality of animation talent,Not conducive to the advancement of students working in the future.

  “提高企业盈利和员工薪资”

"Improve corporate profits and wages"

  在国内,好的动漫创意人才极为稀少,且由于市场原因,整个行业的工资薪酬相对较低,稳定和培养人才的能力较弱,使得动漫行业求贤不易,且人才流动性较大,“行业里随时缺人,尤其是优秀的创意人才”。 当动漫市场不断成熟、动漫企业的收益逐渐提升后,相应地,动漫创意人才自然会得到更大的薪酬回报。

In the domestic,Good animation creative talent is rare,And due to market reasons,The industry wage salary is relatively low,Stability and are less able to cultivate talents,Shortage is not easy to makes the animation industry,And the talent liquidity is bigger,"At the lack of people in the industry,Especially creative talents". When the animation market matures/Animation enterprise gains after rising,accordingly,Animation creative talent will naturally get more compensation in return.



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